Channeller

Around us swirl many energies. The channeller grabs them, forms them, and manifests them to particular purpose. Can you feel the energy?

Description and First Impression

The channeller takes many forms, but tends to travel light, using an unburdened body and mind to stay in tune with the many energies of the world. A traveller always in search of greater nexuses of power, the channeller can be found almost anywhere.

  • human or animalkind, humanoid, elf, gnome, hobbit, treeling, dragonkin,
  • thin, light, lithe, slim, fit, ripped, compact,
  • body art, tatoos, colourings, scars, piercing,
  • meditates, seems preoccupied as their senses are at another level from yours or mine, concentrating

Actions and Activities of Channellers

  • resting, sleeping, meditating, visualizing,
  • cast spells, call on power, call forth allies,
    • animals, monsters, elemental beasts, demons, angels, otherworldly beings, constructs, alien beings, divinity, swarms, forces of nature, ghosts, apparitions, undead,
  • channel, summon, call forth, evoke, rouse, awaken,
  • practicing moves, chants, gesticulations,
  • honing skills, rehearsing, studying, reading, writing,
  • collecting materials for spells, updating spellbook, reading maps on lines of mana or sites of mystic power,
  • equipping, provisioning, stockpiling, hoarding, collecting, preparing,
  • debating, arguing, bantering,
  • visiting, going to council meetings, seeking wisdom of masters,
  • questing, journeying, taking a mission, travelling, going on pilgrimmage,

Environments

  • temples, shrines,
  • schools of science, universities, College of Summoners,
  • institution, asylum, prison,
  • dungeons, caves, caverns,
  • secret labs, clandestine orders, retreats, sanctuaries,
  • performing tricks in travelling shows,
  • spiritualĀ channellers may be found in morgues, cemeteries, hospitals, battlefields,
  • magic channellers may be found where energies surge in your narrative world
  • elemental channellers may be found in great storms (air), near volcanoes (fire), in mountain caves (earth), on an island in the sea (water), and so on.

Stuff

  • simple clothes
    • hose, breeches, capri pants,
    • sandals,
    • tunic, jerkin, jacket, waistcoat, robe, overcoat,
    • sash, belt, wrap,
    • cap, hat, beret,
    • maybe leather or light armour, bracers, greaves, cuir boillie breast plate if at all combative
  • simple goods
    • rations for travelling,
    • walking stick, staff, cane,
    • backpack, bag, sack, saddlebags on a mule or goat,
    • dagger, light flail, short bow, perhaps a cool polearm with a nifty design in the head,
    • travel journal

Actions